First shift field manual

Project P.I.T.T. Beginner Guide & Controls

Your first goal is not a giant factory. It is one repeatable route from product source to Maw, with enough control to see exactly where it fails.

Verified August 20, 2026Current release scope

Controls are marked Demo-era for a reason

The developer published these defaults during the June demo. Check Settings in the full release before relying on them.

10-minute plan

Your first dependable workflow

  1. Make and feed the first product.Learn the distance and angle needed to reach the Maw before buying complexity.
  2. Unlock handling before scale.Anything that reduces repeated carrying is usually more valuable than a larger loose pile.
  3. Build one short, contained route.Use boundaries before more force. A fast leak is still a leak.
  4. Test a batch of ten.Count successful arrivals, stalls, and spill points.
  5. Change one variable.Add a fan, widen the chute, or move the source—never all three at once.

Author recommendation The order above is a safe diagnostic workflow, not an official unlock sequence.

Input reference

Default controls reported in the official demo FAQ

ActionInputStatus
JumpSpaceDemo-era
CrouchCDemo-era
SprintShiftDemo-era
InteractFDemo-era
Pick upLeft clickDemo-era
Throw after upgradeRight clickDemo-era
Rotate held objectMiddle clickDemo-era
Snap modeRDemo-era

Starter layout

Build containment before speed

Launch-day community guides repeatedly recommend a short panel funnel and aligned fan. Treat that as a starting pattern, not a mathematically optimal build.

Official Panels, fans, magnets, pistons, and launchers are named in the store. Community-reported The exact starter arrangement is community advice.

Fast diagnosis

Three early mistakes that look like a money problem

Player in the output

Step away before judging a line. Your character can become the blockage.

Force without walls

More push only spreads an uncontrolled flow across a larger area.

Loose-item overload

Stop the source, clear the floor, and restore one working lane before scaling.

Next shift

When to move on

Once ten products can reach the Maw reliably, continue with the Automation & Factory Guide. For evidence-labeled progression notes, use Maw & Phase Progression.

Sources and limits

Core mechanics: official Steam store. Controls: official launch FAQ, with the bindings explicitly retained as Demo-era. Layout advice: launch-day community guides, clearly labeled above. Exact current prices and full-release key bindings remain unverified.