Controls are marked Demo-era for a reason
The developer published these defaults during the June demo. Check Settings in the full release before relying on them.
10-minute plan
Your first dependable workflow
- Make and feed the first product.Learn the distance and angle needed to reach the Maw before buying complexity.
- Unlock handling before scale.Anything that reduces repeated carrying is usually more valuable than a larger loose pile.
- Build one short, contained route.Use boundaries before more force. A fast leak is still a leak.
- Test a batch of ten.Count successful arrivals, stalls, and spill points.
- Change one variable.Add a fan, widen the chute, or move the source—never all three at once.
Author recommendation The order above is a safe diagnostic workflow, not an official unlock sequence.
Input reference
Default controls reported in the official demo FAQ
| Action | Input | Status |
|---|---|---|
| Jump | Space | Demo-era |
| Crouch | C | Demo-era |
| Sprint | Shift | Demo-era |
| Interact | F | Demo-era |
| Pick up | Left click | Demo-era |
| Throw after upgrade | Right click | Demo-era |
| Rotate held object | Middle click | Demo-era |
| Snap mode | R | Demo-era |
Starter layout
Build containment before speed
Launch-day community guides repeatedly recommend a short panel funnel and aligned fan. Treat that as a starting pattern, not a mathematically optimal build.
Official Panels, fans, magnets, pistons, and launchers are named in the store. Community-reported The exact starter arrangement is community advice.
Fast diagnosis
Three early mistakes that look like a money problem
Player in the output
Step away before judging a line. Your character can become the blockage.
Force without walls
More push only spreads an uncontrolled flow across a larger area.
Loose-item overload
Stop the source, clear the floor, and restore one working lane before scaling.
Next shift
When to move on
Once ten products can reach the Maw reliably, continue with the Automation & Factory Guide. For evidence-labeled progression notes, use Maw & Phase Progression.
Sources and limits
Core mechanics: official Steam store. Controls: official launch FAQ, with the bindings explicitly retained as Demo-era. Layout advice: launch-day community guides, clearly labeled above. Exact current prices and full-release key bindings remain unverified.